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How to play a AVI to a Direct Draw Surface

How do you play a AVI file to a Direct Draw surface without using the MFC. I am mainly using C to code DirectX programs and learnt most of what I know from the book "windows game programming for dummies".
I know this question has been asked before, but I couldn`t get the answer to work. It gave a C++ class that solved the problem. I downloaded this class and couldn`t run the pre compliled exe version, let alone get the source code to work.
I have the Direct X 5 and 6 sdk`s and am using Visual C++ 5.

Please answer this question as i`m about to pull all my hair out trying to find information about it.
1 Solution
You can create a DirectDraw and a Surface,than Create a instance of CLSID_AMMultiMediaStream,an MediaStream than initialize it and
open and render it on directdraw surface...
please lookup a sample in DirectX Media SDK "\DXMEDIA\SAMPLES\DS\SHOWSTRM".
good lucky for you!
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