CWinApp. Idle process time without hang the CPU.
Posted on 1998-11-10
I have a CWinApp object attached to a CDialog:
My app needs to do things all the time, so I overload CWinApp::OnIdle(), to do such things. The point is: if I retrurn CWinApp::OnIdle(), the function is called only one time, and If I return TRUE, the CPU Usage in TaskManager is 100% all the time.
What can I do, to give my app. Idle process time, without hang the cpu?