I am using D4. I need to resize a picture during runtime and save that picture in that screen size. While stretch does this visually on the screen, I cannot save the new resized image in the screen view size. For comparison, if I were to use the editor in windows95 Paint program, I can Stretch and Skew and then Save the image/picture to a new name/size. I would like to this during the run time of my D4 program. Coding of the openDialog,saveDialog pose no problem, but saving the exact resized picture does.