mapping in 3d max studio

i've got a jpg file which is an american flag
and i want to map this flag onto a text say USA
how do i go about doing this?  i would like to have the text solid instead of the normal hollow type. thanks.
rebeAsked:
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techpageCommented:
Ok... I think... I know what's your problem. You may just open the material editor and open the Maps rollout at the very bottom of the material editor. Click the None button next to the Diffuse option. Under Bitmap Parameters click on the Bitmap blank button. Notice that you should change the "List files of type" to All Files(*.*). Then, specify the directory that kept your "usaflag.jpg" and select the file. The next step is to choose the object you want to apply the map, and (in material editor) click the third button from left (Assign Material to Selection). Just try it !
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matth012098Commented:
How would you like the map applied, would you like the flag on both sides of the text? What would you require mapped to the edges of the text?

Also do you know how to create text in max or not?

matth

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techpageCommented:
Try using UVW Map found in Modify Tab. First, assign the flag map onto the "USA" text using material editor. Then click on Modify Tab to apply the UVW Map. You can adjust it on your own whether to use Box, Shrink Wrap, or other mapping types. I suggest you to use the Box Mapping type. I found it's best use for applying mapping to text objects. For the appearance of the map you can either rotate the gizmo or Fit the gizmo to the text. I think this is the only suggestion I can give you. Good luck !
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rebeAuthor Commented:
Sorry to reject your answer.  it is the answer i want, i got the feeling i'm almost there.  can you explain the line:
"assign the flag map onto the "USA" text using material editor"
i tried to do it but in material editor, i couldn't find any button to select the file i wanted, ie "usaflag.jpg", to apply to the text.  thanks heaps.
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rebeAuthor Commented:
actually, i think my problem is that my paths are not right.
i read the tutorial and it said that i can pick the file i wanted in the material editor, choose scene in Browse From and the files should show there. but it didn't. any idea?
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rebeAuthor Commented:
i just found out that i didn't have to reject your answer. i could have just add the previous comments.  Sorry.  please repose an answer and we can continue.
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rebeAuthor Commented:
thanks for you promptly answer!
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shahjeetCommented:
First Extrude the text..Modify Panel---Extrude and give a amount as your desired. Go to Material Editor--Click on Blank Box near diffuse...choose Bitmap and ok. Then browse file (Jpg or any image file) and fianlly apply by clicking assign to material and go for render.
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