Escape key

Also, in my program, the {Esc} key will exit it.  I do not want this to happen.  I want the escape key to do nothing.  What can I do to disable this stupid escape key?
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thresher_sharkConnect With a Mentor Commented:
To solve this problem, you want to override the OnCancel member function.  Here is what you want to do:
1) Open up your dialog header file, named something like CMyDlg.h
2) Add:
   void OnCancel ();
   somewhere in the "public:" area.
3) Open up your dialog source code file, named something like CMyDlg.cpp
4) Add:
   void CMyDlg::OnCancel ()
   to the end of the file.
5) Recompile
6) Run and voila! No more escape key exiting.

If you have any further questions on how to implement this or are having any other difficulty, please feel free to ask.  Thanks!
Now suppose there is the Cancel command button with the ID value of IDCANCEL. OnCancel will be mapped to the clicked event of this button. Now overriding the OnCancel will not only disable the Escape key but will also prevent the user from exiting if the Cancel button is clicked. How about only disabling the escape key?

overridding OnCancel may create a problem while exiting on Cancel Button.

The Best way is in OnKeyDown

afx_msg void OnKeyDown( UINT nChar, UINT nRepCnt, UINT nFlags );

if ( nChar == VK_ESCAPE )



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Thank you dd_b for providing the code.  Here it was night time which is why I did not respond sooner.

abc - If you can use either method to cancel the esc key's effect.  As has been shown, the second method is better.
NOO not OnKeyDown

PreTranslateMessage(MSG pMsg)
   if (GetAsyncKeyState(VK_ESCAPE))
        do what you wan't to do to kill the button;
        I would probably say

Don't use OnKeyDown.  It sometimes for some odd reason doesn't capture keys.
The_Brain, you're right. There are times when OnKeyDown will not work. I think PreTranslateMessage will work.
However as suggested by you VK_ESCAPE=0 will not work. VK_ESCAPE is already a predefined constant. You cannot change its value.

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