Solved

FlowLayout - canvas does not display

Posted on 1999-01-19
3
416 Views
Last Modified: 2008-03-03
i am unable to display a canvas on a panel with a FlowLayout.
If i use a GridLayout for the panel, the canvas appears.
the .jpg file is smaller than the size of the frame.
What is the problem?  test code follows.
you will need a file called /pix/test.jpg to run the code as it is.

---------------------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
//
//  FlowLayoutTest
//
//  experiment to get canvas to appear in flowlayout
//
////////////////////////////////////////////////////////////////////////////////

import utilities.GenericCanvas;

import java.awt.*;
import java.awt.event.*;

////////////////////////////////////////////////////////////////////////////////
public class FlowLayoutTest extends Frame {
 
  private Panel mainPnl;           // create panel
 
  //  constructor that creates the frame and menu ------------------------------
  public FlowLayoutTest()
  {
    super (" FlowLayoutTest");  // call Frame constructor, pass in title

    mainPnl  = new Panel();           // create panel
   
    mainPnl.setLayout(new FlowLayout());      // canvas does not appear
//    mainPnl.setLayout(new GridLayout(1,1)); // canvas appears when this is used

    Button testBtn = new Button ("on panel");
    GenericCanvas cnvs = new GenericCanvas(); // text, r,c
   
    //mainPnl.add (new Button ("hello"));  // this appears with either GridLayout or FlowLayout
    mainPnl.add (cnvs);  

    this.enableEvents(AWTEvent.WINDOW_EVENT_MASK);

    add (mainPnl); // add panel to dialog

} // end constructor FlowLayoutTest


  // main method used to start application --------------------------------------
  public static void main (String args[])
  {
    FlowLayoutTest f = new FlowLayoutTest(); // instantiate self
    f.setSize (450,300);
    f.show();

  } // end main

  public void processWindowEvent(WindowEvent e){
    if (e.getID()==WindowEvent.WINDOW_CLOSING)
      System.exit(0);
    else super.processWindowEvent(e); // pass unhandled events to superclass, but not necessary
  }  // end processWindowEvent

} // end FlowLayoutTest

------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
//
//  Class GenericCanvas
//
////////////////////////////////////////////////////////////////////////////////
package utilities;

import java.awt.Canvas;
import java.awt.Image;
import java.awt.Graphics;
import java.awt.MediaTracker;
import java.awt.Toolkit;

public class GenericCanvas extends Canvas
{
  Image image;

  static final private String pictureDir = "\\pix\\";

  // constructor -----------------------------------------------------------
  public GenericCanvas()
  {
    super();

    loadImage();

  } // end constructor


  // load the picture into Image object ------------------------------------------
  public void loadImage()
  {
    String sUserDir = System.getProperty("user.dir");

    Toolkit toolkit = getToolkit();

    image = toolkit.getImage (sUserDir + pictureDir + "test.jpg");

    MediaTracker tracker = new MediaTracker (this);
    tracker.addImage (image,8);

    try  { tracker.waitForID(8); }
    catch ( InterruptedException ex ) {} // end try/catch

  } // end loadImage

  // load the picture into Image object ------------------------------------------
  public void loadImage(String filenameString)
  {
    String sUserDir = System.getProperty("user.dir");

    Toolkit toolkit = getToolkit();

    image = toolkit.getImage (sUserDir + pictureDir + filenameString);

    MediaTracker tracker = new MediaTracker (this);
    tracker.addImage (image,8);

    try  { tracker.waitForID(8); }
    catch ( InterruptedException ex ) {} // end try/catch

  } // end loadImage


  // paint ----------------------------------------------------------
  public void paint(Graphics g)
  {
      g.drawImage(image, 0, 0, this);

  } // end paint

} // end class GenericCanvas

-----------------------------------------------------------

0
Comment
Question by:mickeydog
  • 2
3 Comments
 
LVL 16

Accepted Solution

by:
heyhey_ earned 50 total points
ID: 1234282
you'll have to implement
at least getPreferredSize() method in your GenericCanvas.
 public Dimension getPreferredSize()


(probably getMinimumSize/getMaximumSize too)

at the moment your Canvas has prefferred size 0x0 so FlowLayout makes it exactly 0x0 big

best regards
  heyhey

0
 
LVL 16

Expert Comment

by:heyhey_
ID: 1234283
something like this should work

public Dimension getPreferredSize()
{
      if (image != null)
            return new Dimension(image.getWidht(null), image.getHeight(null));
      else
            return new Dimension(10, 10);
}

0
 

Author Comment

by:mickeydog
ID: 1234284
thanks, that was the problem.
0

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