winsock error returned from socket(AF_INET...

I am trying to write a simple DLL that opens a socket
to a Unix machine.  The routine keeps returning
10047 (notsupported) from the connect call.  Actually
I think it's coming from the socket call. TCP is up
on the LAN and all my other apps work great.  Can
anyone see my problem?

__declspec (dllexport) void _stdcall
woe_init (long *out1, long *out2)
{
      SOCKET H = socket(PF_INET,SOCK_STREAM,0);
      struct sockaddr_in sock;
      sock.sin_addr.s_addr = inet_addr("127.0.0.1");
      sock.sin_port=htons(9024);

      int u=0,y=0;
      y=connect(H,(LPSOCKADDR)&sock,sizeof(sock));
      *out1 = WSAGetLastError();
      l=closesocket(H);
      *out2 = WSAGetLastError();
      return;
}
timothynelsonAsked:
Who is Participating?
 
tflaiConnect With a Mentor Commented:
I believe you forgot this line:
sock.sin_family = PF_INET;

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timothynelsonAuthor Commented:
Obvious... if I only checked my Unix code!

Do I also need to worry about WSAStartUp???

Thanks for the quick reply, I'll be giving you the points.

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pellepCommented:
Yes, you should call WSAStartUp. It initializes the winsock dll.
if you do not call it, the socket-functions is likely to behave
unpredictably. Furthermore WSAGetLastError() should defenitly not work.
//example
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 2, 0 );//which version do you need
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
    /* Tell the user that we couldn't find a usable */
    /* WinSock DLL.                                  */    return;
}

if ( LOBYTE( wsaData.wVersion ) != 2 ||HIBYTE(wsaData.wVersion ) != 0 ) //which version is available
{

WSACleanup( );
    return;
}
struct WSAData {
WORD wVersion;    
WORD wHighVersion;
char szDescription[WSADESCRIPTION_LEN+1];
char szSystemStatus[WSASYSSTATUS_LEN+1];
unsigned short iMaxSockets;
unsigned short iMaxUdpDg;
char FAR *lpVendorInfo;};
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