In a 16-bit Windows app, I have allocated a gloabl memory block of 90000 bytes (array of 300 elements of 300 bytes each).
The memory is allocated OK, but when I try to memcpy something into element 218, the application crashes with a GP.
Probably something to do with the 64K limit. How can I work my way around this.
I use the Boralnd C++ 4.52 compiler, and compile in large memory model.