cbutton
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Calculating a control name
I want to be able to construct the name of a control based on a calculation. Let's say I have a bunch of text controls, e.g., txtA1, txtA2, . . ., txtA15. Based on a calculation I want to be able to say:
txtA<n>.Text = (expression),
where <n> is any number from 1 to 15.
Right now I do it with a bunch of If and ElseIf statements, but I am looking for a way to construct the left-hand side of the statement above instead.
txtA<n>.Text = (expression),
where <n> is any number from 1 to 15.
Right now I do it with a bunch of If and ElseIf statements, but I am looking for a way to construct the left-hand side of the statement above instead.
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Dang, ameba, you're too quick :-)
cbutton, ameba has the right solution for you!
cbutton, ameba has the right solution for you!
Yes, you are slow :)
ASKER
Thanks, ameba. It works just the way you said it would.
By the way, I don't really understand "Me."
By the way, I don't really understand "Me."
Thanks for your points.
'Me' represents current form instance in the sample.
Another sample:
To close a form, use
Unload Me
'Me' represents current form instance in the sample.
Another sample:
To close a form, use
Unload Me
"Unload Me"
Yes - but only if you're inside a form's code module. To clarify:
Let's say you have a project with two forms, Form1 and Form2 and an ordinary basic module Module1
Inside the code module for Form1, Unload Me unloads Form1
Inside the code module for Form2, Unload Me unloads Form2
Inside Module1... Module1 is not the code module for a form, so Unload Me is not allowed.
PS - if you're working with multiple instances of a form, Unload Me unloads the current instance. If not, ignore this PS.
Yes - but only if you're inside a form's code module. To clarify:
Let's say you have a project with two forms, Form1 and Form2 and an ordinary basic module Module1
Inside the code module for Form1, Unload Me unloads Form1
Inside the code module for Form2, Unload Me unloads Form2
Inside Module1... Module1 is not the code module for a form, so Unload Me is not allowed.
PS - if you're working with multiple instances of a form, Unload Me unloads the current instance. If not, ignore this PS.
Thanks for clarification.
txt(1).text
txt(2).text
etc...