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Multi language support

Posted on 1999-07-26
Medium Priority
Last Modified: 2010-04-04
I understand Multi language support can be achieved by creating a resource-file (DLL?).

I did this but am confused about the next steps to take. The help says a lot about things to think about (such as character sets). But on how to actually do this I couldn't find a thing.

What I want:
Change the text on and in buttons, labels, showmessage, and so on in an easy way from Dutch to English to German.

Is the result one executable with some button to change everything from dutch to english, or do I get one executable for each language (3 languages --> 3 executables)?

What I've done so far:
1 Created a working program with (almost?) everything in dutch.
2 Created a resource-dll named projectname.nld (with the resource dll wizard)

Now what?
Question by:Zwabbert
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Expert Comment

ID: 1391170
Look at the sample application in

It uses 4 languages and user can change them at runtime.

Author Comment

ID: 1391171

Expert Comment

ID: 1391172
Is that what you wanted?
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Author Comment

ID: 1391173
This is what I asked, it's just not what I hoped for it seems.

What if I change the original source, and add some control with some text in it?
Do I have to change all the languages and add this button to each form?
And where can I find the showmessage-statements in the languageproject.

So far it seems to me Delphi didn't solve it as pretty as I hoped, or I missed something.

Since Delphi seems incomplete and not your comment, you can post it as an answer.

Thanks, Nico

Accepted Solution

kotik earned 400 total points
ID: 1391174
Hi, Nico!
You can find a lot of info about creating international applications in Delphi Help:

Programming with Delphi->Creating international applications

F. e., there explained how to create resource DLLs and how to use the "resourcestring" keyword for message strings.
You'll find a lot of usefull information there.

Best regards,

Author Comment

ID: 1391175
It's starting to get clear how I'm supposed to do this.

Thanks again for the extra bit of info,



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