How to install a 3rd Party filter

Hi
I have a book, Adobe Photoshop 3 Filters and Effect, at has Drop Shadow filter by Alien Skin. I have copied shadow.8bF file into my photoshop 5.5 plugin directory, but could not see the filter in filter's menu, in the preferences I have check that plugin's directory is set to photoshop 5.5\plugins, how to correct the probelm , there are some other filtes as well, the instructions for them are same taht to copy them to plugin folder, but dont work. Pl help me out
fmuftiAsked:
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weedConnect With a Mentor Commented:
heh well...i think you answered your own q. "Adobe Photoshop 3 Filters & Effects" and "Photoshop 5.5/Plugins" does not jive. Youre trying to use photoshop 3 filters in photoshop 5.5 and it just 'taint gonna happen. You need the photoshop 4 or above filters to work with 5.5 and in some cases you may need the photoshop 5 compatible filter. In any case you dont NEED the Alien Skin drop shadow filter because that same filter is built into Photoshop 5.5 by default. Check your layer effects and its there.
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fmuftiAuthor Commented:
There is also pixer128 filter for textures, what is its repalcement.
Secondly is there any way I can use photoshop 3 filters in version 5.5 as in every software downward compatibility is available.
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weedCommented:
i dont knoow what the pixer128 filter is. Never seen it, never used it so i cant recommend a replacement. If ive never heard of its its probably not an incredibly useful or spectacular filter anyway. As i mentioned SOME filters from photoshop 3 will work with 5.5 but many will not. Alien Skin filters are among some of the ones that simply wont without upgrading to the 5.5 set of filters. Youre just out of luck.
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fmuftiAuthor Commented:
Thanx, I am awarding u the points, but pixer 128 applies texture on the surfaces, it takes, TIFF, BMP files as input textures and applies, if u know any filter of such pl do let me know
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weedCommented:
Yeah theres a filter built into photoshop that does that. Or rather a series of filters. There are several ways to do it. Either with lighting effects using the tiff/bmp as a bump map. Or Render->Texture Fill. There are all sorts of creative ways to do that.
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