I have several bitmaps that I want to show up in my CStatic object, one at a time, depending on the state of the application. I am setting the bitmap up with the following code:
CBitmap* theBitmap = new CBitmap();
This does *something*, you see a blank white box show up. What am I doing wrong? The picture doesn't show up.
Also, in the resource editor I load one bitmap onto the CStatic to start out with (and to be changed during execution). When I test the dialog in resource editor it shows up, but not when I run the program.