How to play a wav-file without affecting other parts of an application?

I'm making a screensaver with a bouncing picturebox, which is controlled by a timer.
Now, I want to add some sounds to it. I have a timer with the command to excecute the wav-file every now and then. BUT, everything else stands still while the wav-file is being played. And when it's finished, everything is back in order.
So is there any way to play soundfiles WITHOUT pausing the rest of an application?

Thank you!
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Don't know how you're coding this but sounds like you're polling the sound driver while waiting for it to complete. This will tie up your station.

The MultiMedia control will fire an *event* at the end of the music. This allows your event handler to restart the music without having to tie up the program by polling.

You can loosen up a polling loop by placing a doevents inside. This will cede some execution to other threads.

I've got a code snippet on my web page that shows how to play music and such that might be a help.


If you are using sndPlaySound, use the SND_ASYNC flag.

Private Declare Function sndPlaySound Lib "winmm.dll" Alias "sndPlaySoundA" _
(ByVal lpszSoundName As String, ByVal uFlags As Long) As Long
Private Const SND_FILENAME = &H20000
Private Const SND_ASYNC = &H1
Private Const SND_LOOP = &H8
Private Const SND_MEMORY = &H4
Private Const SND_SYNC = &H0
Private Const SND_NOSTOP = &H10
Private Const SND_NODEFAULT = &H2

Private Sub Command1_Click()
    sndPlaySound "c:\windows\msremind.wav", _
    MsgBox "Sound is playing"
End Sub

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Same is true with PlaySound:

Private Declare Function PlaySound Lib "winmm.dll" Alias "PlaySoundA" _
(ByVal lpszName As String, ByVal hModule As Long, ByVal dwFlags As Long) As Long

Private Sub Command1_Click()
    Call PlaySound("c:\windows\msremind.wav", 0&, _
    MsgBox "Sound is playing"
End Sub
CaminmanAuthor Commented:
By answering so quickly and so well, I will gladly give you full points!!

Thank you very much ERICK!!
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