Animated Gif in Adobe Image ready Size

I have  made an animated Gif in Adobe Image Ready. But as I keep on increasing the layers the image size keeps increasing. But I downloaded an animated developed in Flash. When I open it in Adobe it had 28 layers more than what I had. I resize my image to the same specifications as does that above mentioned image have but still my file size is 77K while the other one is 11K!!!!. Can any one tell me why.
fmuftiAsked:
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KimdaCommented:
Only Picture elements that change are saved, if the gif you make has alot of changes, say the whole picture changes, then the size will be bigger than a gif where only some content changes.
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fmuftiAuthor Commented:
No the file that I have downloaded has more variations than the one that I have made my self.
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KimdaCommented:
non picture content must be saved then, have you tried opening it in another package, and then saveing it ?
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fmuftiAuthor Commented:
I can't get u, what do u mean ????pl explain a bit more
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KimdaCommented:
open the animated gif , in another gif animator application.. then save the gif in that application.  does your file size change ?

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aaronjcgCommented:
GIF builder is a useful shareware app for that
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sillycornCommented:
try to reduce the pallete color, sometimes, the reduced and careful color picker can make the pic become 'look alike' to its original.
And the larger the picture you make, the larger the file size will produced.
As I know, flash is using vector and the color are simple.... (the complex is *only* gradient, as I think)
so, make the variation of your color look alike, like blue with the light blue or white (the index of the color is in one row) so the file size can be optimized and compressed well.
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fmuftiAuthor Commented:
I want help in Adobe Image Ready. I dont want to switch to some other software. If someone is expert in Adobe Image ready he/she should reply tom my Q
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sillycornCommented:
Hey, mine is basic concept.
I didn't tell you to switch to other software.
I telling you "what you need to do and consider" not "how to do" concept.
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lrollinsIT ManagerCommented:
After creating your animation, click on the animation property tab and optimize it. This will reduce the size of you file somewhat.
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cevrCommented:
I usually start with the "four- up" tab in Image Ready to see all the options. You can set each one differently and see the changes in quality. I usually get the best results using "Diffusion" and "Pattern" in the Dither options. Then "Save Optimized as...".
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forkbeardCommented:
As sillycorn mentioned Flash deals with vector images while Photoshop and ImageReady work in bitmap images.  While the two animations may look the same they are very much different.  The reason the Flash animation is such a small file size is it only computes the shapes of images and transfers the co-ordinants.  It relys on the viewer's browser to decode the location of the shapes and renders them.  Bitmap images and animations send information about every pixel of your image and what color it should be.

As an example of the two methods lets imagine an animation of a red ball bouncing on a white background.

Photoshop:  ...Pixel 22 from the left and 386 down should be red.  Pixel 22 from the left and 387down should be red.  Pixel 22 from the left and 388 down should be red.  Pixel 22 from the left and 389 down should be white.  Pixel 22 from the left and 390 down should be white. etc...

The flash version:  White background.  A circle 39 units wide filled w/ red at location 56/248 moves to location 12/7, then to location 44/215.  End

While this over simplified the process it is basicly how they both work.  The drawback with Flash is it requires a browser plug-in to view it while anyone can see a gif animation.

forkbeard
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fmuftiAuthor Commented:
can I then convert my gif into a flash so that its size will reduce???
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forkbeardCommented:
Sure.  You would need Flash program and then import the gifs.  I would bring in each original picture instead of the gif animation.  Build it in Flash then export movie.  Make some tests and see what kind of results you can get.

You can download a 30 day trial demo of Flash, but you need to fill out a lot of info.
http://www.macromedia.com/software/flash/



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forkbeardCommented:
Sure.  You would need Flash program and then import the gifs.  I would bring in each original picture instead of the gif animation.  Build it in Flash then export movie.  Make some tests and see what kind of results you can get.

You can download a 30 day trial demo of Flash, but you need to fill out a lot of info.
http://www.macromedia.com/software/flash/



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fmuftiAuthor Commented:
I have Flash 3. So after making an animated gif then I import it in Flash or import each gif file and make flash, which is difficult. Which option is better.
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fmuftiAuthor Commented:
I have Flash 3. So after making an animated gif then I import it in Flash or import each gif file and make flash, which is difficult. Which option is better.
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forkbeardCommented:
I can't think of anything that would be effected by importing the animation as opposed to rebuilding from scratch.  Might not have as much control in editing the animation if you import the Gif animation directly into Flash.  I would think redoing the animation from scratch in Flash would have best results but if the animation is already done why not use it.
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fmuftiAuthor Commented:
I have imported the animated GIF in flash but its size has increased from 77K to 90K, means instead of compression expansion is going on. I just import the gif then save it as flash movie ?????
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forkbeardCommented:
I did some tests and had better results importing Pict files into Flash than Gif files.  Make your animation from scratch. Then instead of "save as" I chose "export movie."  After naming the file and clicking "save" an options window pops up.  These options will effect the method for the file to be saved.  Depending on your compression setting (0-100) it can have a major effect on your animation. Higher # the better quality but the larger the file.

Strangely I had larger flash movies when using Gif and JPG files than Pict files. I've been about 33k-65k for my tests using pict images.  To get down to 11k would probably involve just vector based images (no photoshop images).

btw... I'm using Flash 4.  Don't have any experience in version 3.  Shouldn't be that different though.
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fmuftiAuthor Commented:
forkbeard: My email is fmufti@softhome.net u mail me at this address and then I'll send u the two files(Flash and Image Ready), I think then u'll be see why is the difference.
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fmuftiAuthor Commented:
Pl reply my email
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