I have been writing a program for quite some time now and have come to a dilemma. I have way more information than I could ever hard code into the program. I have a lot of information that needs to be stored in some manner. I’m just not sure how to store it in such a way that it will be easy for me to pass that information on to the end users of my application, AND easy for me to access and change.
Here’s the deal, there will be about 12 main pieces. Each with about 100 sub pieces of information, each sub piece has about 100 fields of information associated to each one. Each one of those pieces can be a integer or a string or.. well you get the idea..
Now its not random.. I know exactly what information I have to store, its just a matter of figuring out how to store it. This has been the killer of my app up to date.
Can anyone give me a clue as to how to do this? What would be the best method? My main concern here is keeping the program itself small, and keeping the number of associated files down to a minimum. I don’t want to have to pass out any cumbersome database.
Any examples and ideas are always appreciated.. Thanks
-Pal (Delphi 5)
PS. I am completely database illiterate so keep it simple please.. thanks.