SelectObject fails during video colour change

Changing the number of colours on my video card in the Windows control panel causes a CDC::SelectObject( &CBitmap) call to fail in my application. The bitmap is created when my application starts up.

I assume the call fails because the new CDC has different settings to the one with which the bitmap was created & that the bitmap will need re-creating. Is there a neat way to handle this situation ?
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daveb1Author Commented:
Edited text of question.
You should process the WM_DISPLAYCHANGE message in your frame window.


afx_msg LRESULT OnDisplayChange(WPARAM, LPARAM);

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daveb1Author Commented:
I'm already processing the WM_DISPLAYCHANGE message - it seems that the CDC settings change before this message is despatched by Windows - any thoughts ?
You should not reuse CDC across Windows messages. Creating CDC on the stack should solve the problem.
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