release CPU tme

I'm writing a network server in C++ for Linux.  I have a continuous loop around my non-blocking accept() call because I need to run administrative functions from time to time.

The problem is that this continuously running loop munches all available CPU time.  What I need is a function that will release time to the system to schedule to other processes (kinda like sleep() but with millisecond resolution)

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jkrConnect With a Mentor Commented:
use 'usleep()', which allows suspending a process with a microsecond resolution - here's the manpage:

 #include <unistd.h>

   int usleep(
        useconds_t useconds);


  Interfaces documented on this reference page conform to industry standards
  as follows:

  usleep():  XPG4-UNIX

  Refer to the standards(5) reference page for more information about
  industry standards and associated tags.


  useconds  Specifies the number of microseconds to sleep.


  The usleep() function suspends the current process from execution for the
  number of microseconds specified by the useconds parameter.  Because of
  other activity in the system, or because of the time spent in processing
  the call, the actual suspension time might be longer than specified.

  The useconds parameter must be less than 1,000,000.  If the value of
  useconds is 0 (zero), the usleep() function has no effect.

  In a multithreaded environment, the sleep() function is redefined to
  suspend the calling thread.


  On successful completion, the usleep() function returns 0 (zero).
  Otherwise, it returns -1 and sets errno to indicate the error.


  The usleep() function sets errno to the specified values for the following

  [EINVAL]  The interval specified in the useconds parameter exceeds
          1,000,000 microseconds.
shiversAuthor Commented:
luvly, thanx
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