I'm designing a dialog based application in VC++6.0. I want my dialog and all types of controls on the dialog to resize and reposition such that the dialog takes the fullscreen irrespective of the screen resolution. I will also be loading bitmaps on the dialog controls like buttons, Static Text.
In other words if my current screen resolution is 640*480 and my dialog occupies the full screen then if I change the screen resolution to 800*600 or more then the dialog should again occupy the full screen and the control should also resize and reposition proportionately.
Something like DOS based games which occupy the fullscreen irrespective of the resolution and takes the full control.