I am in the design stages of writing a program in Visual C++ 6 (MFC), and would like your comments. The program needs to read a set of nonstandard-format bitmap files and display them as video on screen. Ideally the program should be able to reach rates of about 30 fps.
I am currently seeking comments on the best way to do this. Right now I am thinking of reading the files one by one and BitBlting them. Any better ideas? Any comments on what framerate I will achieve in this method?
I will accept as an answer a link to written code which performs this operation. As the discussion evolves I may refine my question slightly. Or, if I get enough information from the comments, I will give the points to the expert who helped the most.