joystick interface

I am creating a program which needs two analog inputs from a hardware device (i.e. two variable resistors). I am convinced the easiest way to do this is through the joystick interface using the x and y co-ordinates.

The question is, how do I read the joystick port?

(or is there an easier way to read analog inputs)

Stuart LandrethAsked:
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There are 2 Win32 APIs you can use to access the game port... joyGetDevCaps and joyGetPos.

This Microsoft KB article has an example VB project you can play with...

SAMPLE: Joystick.exe Calls the Joystick API Functions 

 Hope this helps!


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Thanks for the points! Glad I could help!

I'd like to know if this works. 'Cause I think the X,Y pos is a that counts 1's from a Deadzone...
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Visual Basic Classic

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