I'm having some problems with QERadiant using bsp_fasvis (or
any other) it allways returns an error like this
SetQdirFromPath= no "quake2" in c:\progra~1\qeradi~1\/maps
GetLastError() = 0
I've done several clean installs of Quake 2 and QERadiant, but to no avail.
I've also tried messing with the paths in the preferences.. is there
something I should do/or have forgotten to do? Could the project files etc.. be a part of my problem?
Also, before the problems started plaguing me.. i was able to compile
several maps.. I placed a info_player_start and I compiled the map but Quake2 had
the error that it couldn't find the spawning point? what does it mean by
that.. I have placed it in the editor.. ?
ok, the exact error message i recieve is :
ERROR: Game Error: Couldn't find spawn point
==== ShutDownGame ====
it does it loading procedures.. like after i tell it to load my map with /map mapname or map mapname and it load the stuff in the console.. and then just gives me this error...
i'm wondering if it has to do with actual level placememnt... i noticed that there are "blocks" 0,0 , 0,1 etc.. now is it necessary to have the player start in block 0,0?
Ok, here is the map i'm talking about.. the one that won't Run.. it's located at : http://www.telusplanet.net/public/sbrown/quake/stairs.txt
(change .txt to .map when downloaded) :) not trying to insult.. just my browser had an error trying to retrieve it..so i uploaded it as txt the second time..
take a look.. see what you think.. i had the player start set behind the stairs in the big room.. inside of that long boxed shaped room at the end... by the rocket and ammo..