ivanh
asked on
Interface pointers?
What I'm trying to accomplish:
1. I have a listener app that waits for a request from a client.
2. Client connects and request data whenever that listener app gets it.
Generally, I have written programs where the client app pull information from an COM/DCOM object. I have not written anything where the client makes the initial connection and its up to the DCOM object to push info to the client as it receives it.
Someone told me that the client would have to pass an interface pointer to the DCOM object so it would know how to get to the client. Is this true? If so, how do I proceed. If there is a better way, let me know.
1. I have a listener app that waits for a request from a client.
2. Client connects and request data whenever that listener app gets it.
Generally, I have written programs where the client app pull information from an COM/DCOM object. I have not written anything where the client makes the initial connection and its up to the DCOM object to push info to the client as it receives it.
Someone told me that the client would have to pass an interface pointer to the DCOM object so it would know how to get to the client. Is this true? If so, how do I proceed. If there is a better way, let me know.
Of course you have to pass something to the object so it know how to communicate with your client. The normal way for a COM object to communicate back to a client is via a connection point.
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jhance: I realize that and that's assumed, but the real question was implementing a push model vs. a pull.
mstout: Thanks, I passed it back to my source and he agreed 100% on your comments. Thankyou. This gives me a good outline. This concept is new to me and he helped by explaining your comments.
mstout: Thanks, I passed it back to my source and he agreed 100% on your comments. Thankyou. This gives me a good outline. This concept is new to me and he helped by explaining your comments.