Hey, I have writen a small 3d engine.
However, I need to rotate a object, as well as keep the object in place and expand it. I have read in the MSDN that the corret way to do this is to multiply the two matrixs. I did this, using the code on question:http://www.experts-exchange.com/jsp/qShow.jsp?ta=cprog&qid=10294246
However, this does not work. The matrixs are:
could someone show me the correct matrix? Or if this is correct, can someone show me a multiplied matrix that works, so I can debug? Thanks