haiel
asked on
Ugly image when published !
I have a bmp image which I imported to a flash frame. The problem is when I published my file (Windows projector exe) , some of the boxes in my image are difficult/impossible to read. The image is really ugly. What to do Please.
Thanks
Thanks
ASKER
If you mean View-->Antialiases:
I have tried this but no much differernce.
I have tried this but no much differernce.
ASKER
The image looks fine when it is displayed in original size but when it is enlarged after published it gets bad.
Well, if it's a detailed bitmap, I guess there's no hope of a vector trace. If it's a company logo or something, that will trace nicely as a vector and lose no quality whatsoever when scaling.
If you're enlarging via a tween, then there isn't much hope other than to use a single keyframe approach (resize the image in photoshop and import it... again... for every frame you want to tween it.)
If you're just scaling it up to fit something and not changing the size of the bitmap (which is processor-intensive anyway) you should just resize it in an art program and re-import it.
There are also publish settings to turn off anti-aliasing for bitmaps.
-Dan
If you're enlarging via a tween, then there isn't much hope other than to use a single keyframe approach (resize the image in photoshop and import it... again... for every frame you want to tween it.)
If you're just scaling it up to fit something and not changing the size of the bitmap (which is processor-intensive anyway) you should just resize it in an art program and re-import it.
There are also publish settings to turn off anti-aliasing for bitmaps.
-Dan
ASKER
No. It is a diagram and I am not using tween. If I resize the image (smaller) and import it then publish it. Isn't going to look the same thing. We are enlarging it every time so the same thing will happen. Right ?
BTW: when I published it as SWF it and set JPG quality to 100, it looked really fine, just as the original one.
BTW: when I published it as SWF it and set JPG quality to 100, it looked really fine, just as the original one.
ASKER
No. It is a diagram and I am not using tween. If I resize the image (smaller) and import it then publish it. Isn't going to look the same thing. We are enlarging it every time so the same thing will happen. Right ?
BTW: when I published it as SWF it and set JPG quality to 100, it looked really fine, just as the original one.
BTW: when I published it as SWF it and set JPG quality to 100, it looked really fine, just as the original one.
Hmm, well I guess it was JPEG quality then. That is always a good imaging helper!
-Dan
-Dan
ASKER
>Hmm, well I guess it was JPEG quality then. That is always a good imaging helper!
Yes but I still have no answer to this.
I want to publish it as exe but I have no control here over the quality of th jpeg.
Yes but I still have no answer to this.
I want to publish it as exe but I have no control here over the quality of th jpeg.
what if you first export it to JPG with 100 quality and replace your BMP with your JPG ??
ASKER
>what if you first export it to JPG with 100 quality and replace your BMP with your JPG ??
Ok but how ? from within Flash ? I don't know
Ok but how ? from within Flash ? I don't know
ASKER
or you mean convert my bmp to JPG and then import it to Flash. Is that what you mean ?
You two go on a bit don't you!
I guess your original image is not more than 200 dpi.
This is a farely good resolution to work with because when you use JPEG quality, the swf file is small.
Import (Ctrl R) your bmp. Open the Library (Ctrl L) and double-click it for properties.
Change Compression to Lossless(PNG/GIF) if you want the best quality (results in a large swf).
If your original bmp is a good resolution (300 +) then use Photo(JPEG) compression.
Export Movie (Ctrl/SHift/Alt S), change JPEG quality to 100% and OK.
Alright!
I guess your original image is not more than 200 dpi.
This is a farely good resolution to work with because when you use JPEG quality, the swf file is small.
Import (Ctrl R) your bmp. Open the Library (Ctrl L) and double-click it for properties.
Change Compression to Lossless(PNG/GIF) if you want the best quality (results in a large swf).
If your original bmp is a good resolution (300 +) then use Photo(JPEG) compression.
Export Movie (Ctrl/SHift/Alt S), change JPEG quality to 100% and OK.
Alright!
How complex are the details of the BMP diagram?
If it's not complex then you could try to do it the lame way ;).
Import the BMP picture and insert it into a layer. Create another layer on top of that and use the tools in Flash to simply paint and write over the BMP. Then you have a vector graphic which will not deteriorate in the same way when resized.
- What? Well I told you it was lame, but it worked fine for me when I couldn't get the result I wanted with an imported BMP logo. I "remade" it within Flash instead...
If it's not complex then you could try to do it the lame way ;).
Import the BMP picture and insert it into a layer. Create another layer on top of that and use the tools in Flash to simply paint and write over the BMP. Then you have a vector graphic which will not deteriorate in the same way when resized.
- What? Well I told you it was lame, but it worked fine for me when I couldn't get the result I wanted with an imported BMP logo. I "remade" it within Flash instead...
ASKER CERTIFIED SOLUTION
membership
This solution is only available to members.
To access this solution, you must be a member of Experts Exchange.
-Dan