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Color in hypercard!

Posted on 2000-03-01
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Last Modified: 2013-12-26
How do I make make a colored moving interactive sprite for a videogame? It's movement is not tile based. Also it is see-through (anything the sprite walks over is seen through it). Please be specific and thorough.
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Question by:Arcain
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by:Arcain
ID: 2574149
Thank you
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Alex Curylo earned 75 total points
ID: 2582216
Well, the basic theory is that you have several frames of animation composing the sprite, and you composite an appropriate frame on top of your background(s)/other sprites in an offscreen buffer then copy that to the screen, many times a second, giving the illusion of movement. Making this a FAST process is where the tricky bits come in, and they tend to depend a lot on your particular game design.

In any case, an actual implementation takes a bit too much code to paste in here :) I suggest you go to the SpriteWorld home page at

http://www.SpriteWorld.org/

and grab the source code, documentation, and demos from

http://www.SpriteWorld.org/download.html

since that resource is far more complete than anything you're going to get for an answer here
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