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RICHARDH

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loading Sounds

I am using the Load action to load movies into a shockwave game which contain a series of sounds to be used in a particular level.

How can I make the game wait until the sounds have been loaded before continuing. At the moment the game progresses before the movies are loadede and the sounds do not play.

thanks for the help.
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SuperMario

Just make a preloader, using If Frame Is Loaded statements inside a frame loop.

Want an example?
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ASKER

Yes please an example would be great.
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SuperMario

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