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Stopping (or stuttering) sounds in Flash

Why does the Stop All Sounds action almost always get bypassed in Flash? How can we get it to actually read them?

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1 Solution
For some reason, stop all sounds will only work when the sounds in your timeline are contained within a movie clip.



Stopping (or stuttering) sounds in Flash

I know how to stop sounds in flash, which makes this problem interesting.

I have a background music loop, what i'd like to do is have it start stuttered... as if i was "scratching" it.

this is gonna sounds really stupid, but if the music sounded like this,

Der duum der duum

I want it to start like:

Der-D-D-D--Der duum der duum

Make sense ?   hope so.

So this is what i did...
Created a new frame with two layers
on one layer was the music, on the other were the "stop all sounds" actions.

Here is my timeline:

you will need to display this in a fixed width font to make any sense.  (copy and paste into notepad)

-------| 123456789012345678901234567890
Sound--| s]]]s]s]s]]s]]]]]]]]]]]]]]]]]]
Stop---| ]]]a]a]a]a]]]]]]]]]]]]]]]]]]]]

the numbers represent the frame numbers
s = the sound file in a keyframe
a = the "stop all sounds" action (in a keyframe
] = non-keyframe

Now for the problem.... What happens is the "stop all sounds" is completely ignored and the background music loop just plays 4 copies of itself simultaneously !!!   Grrrrrr


Okay...  Start here.

(you will need to paste this into notepad to view the timelines)


1) In Flash, create a new file.
2) Insert a symbol of type "Movie Clip" called "soundloop" and rename "layer 1" to "Sound"
3) import your (loop) sound into the first frame
4) insert a new layer (call it "actions")
5) insert a keyframe at position 2 in "actions"
6) label this "Repeat"
7) insert a few blank frames into the "Sound" layer
8) add an action at the end of these blank frames - "goto and play Repeat"

your timeline should look like this
--------| 123456789
ACTIONS-| ]Kback]]
SOUND---| K]]]]]]A

the numbers represent the frame numbers
K = keyframe
A = action
back = label


You can now drag this "Movie Clip" onto the main stage and "stop all sounds" will work...  here is my timeline for the stuttered (or scratched) effect.

---------| 12345678901234567890
Layer2---| ]]]]S]]]]S]]]S]]S]]]]]]]]
Layer1---| K]]]BK]]]BK]]BK]B]]K]]]]]]]

] = Blank Frame
S = Stop all sounds action in a keyframe
K = keyframe (with "soundloop" movie clip on stage)
B = blank keyframe (with "soundloop" movie clip NOT on stage)


P.S.  Cheers Dan.
SuperMarioAuthor Commented:

If you want to leave this question open to other viewers for longer, withdraw your answer and make it a comment. I'll accept the comment in a couple of days. That's really helpful!

Okay...  Good idea.
What does it mean to be "Always On"?

Is your cloud always on? With an Always On cloud you won't have to worry about downtime for maintenance or software application code updates, ensuring that your bottom line isn't affected.

Looks like no-one else is going to add to this... may as well close the question.
you can close this now Dan...
SuperMarioAuthor Commented:
Great! Thanks!


(BTW - been gone for a week, so that's why I haven't answered)

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