Go Premium for a chance to win a PS4. Enter to Win

x
  • Status: Solved
  • Priority: Medium
  • Security: Public
  • Views: 264
  • Last Modified:

Instantiating a generic class

Very simple.  I have created a generic class in Visual C++ v6.0 and built it into a .DLL.  How do I now call this class from another executable?
0
Fantino
Asked:
Fantino
1 Solution
 
jkrCommented:
The usual way is to export the class from your DLL:

class.h:
#ifdef _DLL // define this when building the DLL
#define __DYNLINK __declspec( dllexport)
#else
#define __DYNLINK __declspec( dllimport)
#endif

class __DYNLINK CMyClass: public CWhatever
{
public:
  CMyClass();
  virtual ~CMyClass();

// ...
};

class __declspec(dllexport) CMyClass: public CWhatever
created a class that is exported from a DLL
whereas
class __declspec(dllimport) CMyClass: public CWhatever
created a class that is imported from a DLL

As you certainly don't want to use 2 different header files,
#ifdef _DLL // define this when building the DLL
#define __DYNLINK __declspec( dllexport)
#else
#define __DYNLINK __declspec( dllimport)
#endif

creates an export modifier '__DYNLINK' that expands to the correct expression depending on what your're building. You could use it e.g. this way:

dll.cpp
#define _DLL
#include "class.h"

so the class will be exported.

When building the application, simple use
app.cpp

#include "class.h"

LONG WINAPI WinMain( ...)
{
//...
}

Additionally, you'll have to add your DLL import library to your project when building the application.

Please ask if you need more information or some clarification!
0

Featured Post

[Webinar] Cloud and Mobile-First Strategy

Maybe you’ve fully adopted the cloud since the beginning. Or maybe you started with on-prem resources but are pursuing a “cloud and mobile first” strategy. Getting to that end state has its challenges. Discover how to build out a 100% cloud and mobile IT strategy in this webinar.

Tackle projects and never again get stuck behind a technical roadblock.
Join Now