I have a couple of questions:
1). How does one play a midi file continuously using MFC (VC++ 6.0)
I have the source code for the Windows API SDK but I am finding a little tough to convert the MM_MCINOTIFY message to appropriate message map and message handler entries in MFC.
2). How does one load *.gif and *.jpg files in Windows using MFC. I know that *.bmp files can be easily loaded using the LoadBitmap function. But can someone give me the functions for loading a gif and jpg file in MFC.
Someone pointed to me to
but I cannot find this page.
3). Is there a program in this planet that can list all the functions stored inside a *.DLL file and their prototypes. Also how can I call such a function using MFC.
4). There are 2 ways one can build a project in VC++. One is the Debug version and the other is the Release version. Someone told me that I should do all my development in the Debug version as one can use the macros such as ASSERT(), Debug(), ASSERT_VALID(), etc. in this version. For actual distribution of the software one should recompile in Release version and distribute this program. Is this true?
Thanks in advance.