charlass
asked on
GUSI: close(socket) hangs
Hi there,
My system is: MacOS 9, CWP 5, GUSI 2 (config: OpenTransport, StreamSockets)
I have two apps, simple Client/Server using stream sockets. They can also talk fine together.
A strange thing:
- using "struct hostent* phe = gethostbyname()" doesn't return NULL if my host name is nonsens.
I use instead "if( *(int*)phe->h_name == 0x7fffDEAD))". Sounds really silly but works. Ever heard about that?
My serious problem:
- "close()" never returns. It runs forever in an internal GUSI event loop (in GUSIIOTStreamSocket::close ())
It seems that OT is still waiting for some data from the server which has definitely nothing more to say. An dummy-recv is called, getting nothing,
but this loop goes on and on. What's wrong? Are there still some nasty details to configure/set?
I'd really appreaciate if you'd have the time to answer.
Thanx and bye!
chris
My system is: MacOS 9, CWP 5, GUSI 2 (config: OpenTransport, StreamSockets)
I have two apps, simple Client/Server using stream sockets. They can also talk fine together.
A strange thing:
- using "struct hostent* phe = gethostbyname()" doesn't return NULL if my host name is nonsens.
I use instead "if( *(int*)phe->h_name == 0x7fffDEAD))". Sounds really silly but works. Ever heard about that?
My serious problem:
- "close()" never returns. It runs forever in an internal GUSI event loop (in GUSIIOTStreamSocket::close
It seems that OT is still waiting for some data from the server which has definitely nothing more to say. An dummy-recv is called, getting nothing,
but this loop goes on and on. What's wrong? Are there still some nasty details to configure/set?
I'd really appreaciate if you'd have the time to answer.
Thanx and bye!
chris
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But two days later vanished the problem (without any reasonable reason...).