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Freelance animator questions?


                I have been working in the computer gaming industry for a number of years now and more recently I've been thinking about going freelance as a animator and moving over to TV or possibly film. My problem with this is I have no experience with dealing with TV type projects and the
companies that would need this sort of thing. I have many years 3D
experience and have the 3D skills needed but i'm unsure on a few other
points. If anyone could answer these simple questions i'd be very
grateful.

1.      What format would a company need a animation in. Working in games, I
use CD and AVI etc. TV of course wouldn't want AVI, but would they need
a list of TGA files, Mpeg etc.?

2.      How would a company need the final animation outputted? to tape, on
CD as a list of TGA files etc.?

3.      Do freelance animators for TV also need the ability to add there own
sounds, meaning you really need a production house, or would sound be
provided, or even added latter after the animation was sent to the
client?

        Thanks
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GiGi111298
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GiGi111298
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1 Solution
 
EpsylonCommented:
1. All common formats will do as long as there is no quality loss. No JPEG and no compressed AVI, etc.
We mostly use tiff-frames. Since DVD is becoming more and more popular the resolutions are 720x576 for PAL and 720x480 for NTSC.

2. That depends on what system they use. We used Media 100 until recently which uses 768x576 (PAL) but now we use Digisuite on 720x576. With Digisuite we can handle almost every common format which is a problem with Media 100 that runs on a Macintosh. Next to that we can use DV recorders with Digisuite to store our final reels.

3. The more you can do the better. There are situations where the animator has to synchronize the animation to given soundtracks.
When we need some music for our video's, we ask another company do do it for us.
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EpsylonCommented:
... silence fills the room ....
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GiGi111298Author Commented:
I posted a comment a accepted your answer a while ago???? Oh well, I'll try again. Sorry about that.
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