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java painting applet

Posted on 2000-03-17
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Last Modified: 2013-11-23
Hello,
         can anyone help I am looking for a java applet that can be used by children in a educational site.

Is there any free applets that can be used to draw paint etc but very siimply with 1 color and brush size being able to change brushes and colors is not required. ie tha ability for kids to be able to draw in a thin pencil off white color on a black background is ideal.

best wishes from New zealand
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Question by:wampy
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3 Comments
 
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Accepted Solution

by:
loumf earned 150 total points
ID: 2630458
Here's source for something simple.
Draw with the mouse, erase by refreshing the page.  If you need the class file tell me your email and I'll send that and sample html

// DrawApplet
//

import java.awt.*;
import java.applet.*;
import java.util.*;


public class DrawApplet extends Applet
{
      public void init()
      {
      }

      public boolean mouseDown(Event e, int x, int y)
      {
            FDown = true;
            FX = x;
            FY = y;
            return true;
      }
      
      public boolean mouseUp(Event e, int x, int y)
      {
            FLines.addElement(new Rectangle(x,y, FX, FY));
            FDown = false;
            return true;
      }
      
      public boolean mouseDrag(Event e, int x, int y)
      {
            if (FDown) {
                  FLines.addElement(new Rectangle(x,y, FX, FY));
                  FX = x;
                  FY = y;
                  repaint(10);
            }
            return true;
      }      
      
      public void update(Graphics g)
    {
            Graphics gr;
               
            if (FOffScreenBuffer==null ||
                  (! (FOffScreenBuffer.getWidth(this) == this.size().width
                  && FOffScreenBuffer.getHeight(this) == this.size().height))) {
                  
                    FOffScreenBuffer = this.createImage(size().width, size().height);
            }

            // We need to use our buffer Image as a Graphics object:
            
            gr = FOffScreenBuffer.getGraphics();
            gr.clearRect(0,0,size().width, size().height);
            
            paint(gr);
            
            g.drawImage(FOffScreenBuffer, 0, 0, this);                  
    }

      
      public void paint(Graphics g)
      {
            g.setColor(Color.black);
            g.fillRect(0,0,getSize().width, getSize().height);
            g.setColor(Color.white);
            for (int i = 0; i < FLines.size(); ++i) {
                  Rectangle r = (Rectangle)FLines.elementAt(i);
                  g.drawLine(r.x, r.y, r.width, r.height);
            }
      }
      
      private boolean FDown = false;
      private int FX = 0;
      private int FY = 0;
      private Vector FLines = new Vector();
      private Image FOffScreenBuffer;
}
0
 

Author Comment

by:wampy
ID: 2630669
yes if you could please send applet and sample htm im off trying to figure a compiler my email is arrowtow@es.co.nz.

are you interested in custom applet jobs?

all the best Gerald.
0
 

Author Comment

by:wampy
ID: 2630733
ok thanks ive worked it out found a programme on my linux box  guavac that compiled it aok.

for 50 more points can you show me how to make a clear screen button.

many thanks gerald
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