I have an application that needs multiple clients connecting to a server.
On the server side I create a new winsock control for each new client.
When the server is requested something by a client it passes the request off to a Receive object. A new instance of this object is created each time a connection is made.
This does not seem to work. If I have two clients and one of the clients has requested something, and another client has requested something else, the server stops interacting with the first client, but carries on with the second request.