Manipulate an image using c++(MFC)?

I need to write a program in c++ using MFC to read an image file and then shifting the first few columns of the image data ie removing them and adding same number of columns(black) at the end.
Barry01Asked:
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KangaRooConnect With a Mentor Commented:
Thers is at least a problem with the first statement. To restore the second image you would have to replace all 0's with values from the first, on the assumption that these were set to 0 because they equalled the value in the first image. But if 0 is a legal value in a normal image (let's say black) then all 0's will be replaced, including those that were 0 before any replacements were made.
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KangaRooCommented:
// column between x1 and x2 are skipped

for(int row=0; row < rowcount;++row)
{
   
   for(int col=0, out=0; col < colcount; ++col)
   {
     if(col<x1 && col > x2 )
       image_out[row][out++] = image_in[row][col];
   }
}
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Barry01Author Commented:
First I want to read the color image and then store it.
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KangaRooCommented:
1. Do you know how to load the image from disk to memory?
2. What type of image file, eg., .bmp, .tif, .tga, .gif etc...?
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Barry01Author Commented:
NO I don't know
the image file is tif
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KangaRooCommented:
Tiff is Tough

You can find specification on the format at: http://www.wotsit.org/

If possible, use an easier format. Tiff can handle a huge variety of image types, various compression schemes etc... All these variations make it vaery hard, though the basic format is very elegant.
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Barry01Author Commented:
How to read the file if I convert the image into ppm or bmp format?.
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KangaRooCommented:
Mhh, .bmp would probably be easier under Windows, still, manipulating them is quite tedious. On the other hand, Windows bitmaps are stored in a way much similar to the layout when used in memory, there maybe be an easy way to load and use them directly, I'd have to look some things up.

Basically you would
A - load the bitmap from file into a suitable memory based format.
B - create a window
C - Set the bitmap bits to the window's client device context.
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Barry01Author Commented:
one last question
SUppose I am reading two images using
fread(...)
and assigning all the bytes of the second image that are similar to the first one to zero(0).
I get the image back and adding the value of the that byte by adding the same value of the first image.

BUt let's suppose if I also assign those bytes which have difference of 1 in particular byte to 0. then I don't get the image back to it's original value.

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