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Starcraft , BattleNet.

I want to know which method was used in BattleNet.

Did battlenet use directplay ?

if not, winsock ?

please, tell me.

and tell me resource places for getting information about network programming.

thank you.!
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can9999
Asked:
can9999
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1 Solution
 
BogdanBejanCommented:
It use "Wsock32.dll" ... included from "standard.snp" and "battle.snp"
The Dplay dll's arn't included anywhere so he probably dosn't use it.

Visual C++ ussualy ships with network samples..

As a general idea you can get the platform SDK from Microsoft and install the
network samples... (you will probably , still , need VC)
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can9999Author Commented:
thank you for your answer.

hmm....

do you know where is winsock2 ocx for vb6 (support multi-thread) ?

 
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BogdanBejanCommented:
hmm
closest thing to theat is c:\windows\system\winsck.ocx
i don't really know haw to use it..
i only used the winsock Dll
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