Argh! I'm having such a hard time finding any information on how
to start programming simple graphics in Windows. I see names
being thrown around like DirectX, OpenGL, GDI, but how on earth
do I get started using them? What I want to know is what .h/.lib
file I need to get my hands on, and how to initialize the screen so
I can draw simple 2D objects like lines and circles, full screened or in
a window. I use Borland C++ 5 (not Builder) on a computer with
no 3D graphics card.
Any directions to thorough tutorials would be greatly appreciated as well.