I am double-buffering a bitmap and draw it on a form's canvas. It works fine without flicker, but after running my program for a while, I suddenly get the "canvas does not allow draing" error message. how do I solve this?
Included as part of the C++ Standard Template Library (STL) is a collection of generic containers. Each of these containers serves a different purpose and has different pros and cons. It is often difficult to decide which container to use and …
This article shows you how to optimize memory allocations in C++ using placement new. Applicable especially to usecases dealing with creation of large number of objects.
A brief on problem:
Lets take example problem for simplicity:
- I have a G…
The viewer will learn how to pass data into a function in C++. This is one step further in using functions. Instead of only printing text onto the console, the function will be able to perform calculations with argumentents given by the user.