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Interface / Pointer GUI Association

Posted on 2000-04-24
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Last Modified: 2010-04-04
Hello All

I would like to know the best way to store an interface reference in an assocaited pointer.

For example, in a listbox containing cats, with each item representing an ICat reference, I would like to store the ICat reference in the Objects property of the list item. Another example is using a TTreeView (cats in a tree?) and the Node's Data property.

I have accomplished this in the past using records (one sole member of type ICat and using the record pointer), and also by bypassing reference counting by typecasting the interface to a void pointer. The first method is tedious, and the second one is dangerous.

Is there some elegant construct or alternate method out there that I do not know about? Sure, one can use TInterfaceList to maintain a list of references, but there is still no way of directly associating that reference with the Objects or Data properties, so this discussion is not further advanced by such an observation.

What do you do?

Regards,

Edo
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Question by:Edo082297
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6 Comments
 
LVL 20

Expert Comment

by:Madshi
ID: 2746436
You can do this:

var obj : TObject;
    cat : ICat;
begin
  ICat(obj) := cat;
  ICat(obj) := nil;

This will work perfectly, even with incrementing and decrementing the reference count. Of course you have to assign "nil" to all objects before freeing them, because otherwise the reference count is never decremented.

Regards, Madshi.
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LVL 20

Expert Comment

by:Madshi
ID: 2746437
The type of obj doesn't really matter, it just has to be a 4-byte type. You can also use integer/cardinal/pchar/pointer/whatEver instead of TObject.
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Author Comment

by:Edo082297
ID: 2746722
Madshi,

Please re-read my question.

Wouldn't this be nice:

var
  ACat: ICat;
  ANode: TTreeNode;
begin
  ACat := CoCat.Create;
  ICat(ANode.Data) := ACat;
end;

Sorry, left side can't be assigned to.

Or:

AListBox.Items.AddObject(ACat.Name, IUnknown(ACat));

Of course, the compiler will swallow casting ACat to a void pointer, but that is dangerous!

We are back at square one.

Edo
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LVL 20

Expert Comment

by:Madshi
ID: 2746935
I thought this one would be possible:

var
  ACat: ICat;
  ANode: TTreeNode;
begin
  ACat := CoCat.Create;
  ICat(ANode.Data) := ACat;
end;

Okay, let's change it like this:

var
  ACat: ICat;
  APtr: pointer;
  ANode: TTreeNode;
begin
  ACat := CoCat.Create;
  ICat(APtr) := ACat;
  ICat(ANode.Data) := APtrt;
end;

To free it, do this:

  APtr := ANode.Data;
  ANode.Free;
  ICat(APtr) := nil;

Regards, Madshi.
0
 
LVL 1

Author Comment

by:Edo082297
ID: 2763960
ICat(ANode.Data) := APtr;

....left side cannot be assigned to

However, I can get the compiler to take the following:

ACat := CoCat.Create;

ICat(APtr) := ACat;
ANode.Data := APtr;

However, I'm not sure if ACat is reference counted properly in this last case; using the void pointer bothers me (should it?). I'll give you full points if you check that, or once I get around to checking it and see that it does indeed correctly increment the reference count on ACat (which could be in a couple of weeks at this point).

Thanks, Madshi

Edo
0
 
LVL 20

Accepted Solution

by:
Madshi earned 100 total points
ID: 2764061
Oooooops - ****!! Yes, you changed it exactly the way I meant it...   :-)

The reference count is incremented in the line "ICat(APtr) := ACat". So this solution has no flaws.

Regards, Madshi.
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