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Posted on 2001-06-09
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in an applet if constructor, init() method, start() method and paint() method are called, what will be the execution flow of these methods
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Question by:farooqnasim
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superschlonz earned 45 total points
ID: 6171826
After the applet has been constructed init() is called. Here you can do some initialisations
like creating the gui components and adding them to the applet.
then start() is called. Here you could start a thread that does some work.
when stop() is called you should stop that thread.
in the destroy() method you should release all resources.
paint() is called whe the component must be painted the first time or when it must be repainted.
If you use buttons, textfields and other awt or swing components you dont need to override
the paint method.
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Author Comment

by:farooqnasim
ID: 6173589
i knew all these things, there is nothing new, i repeat the question again,
      see the code below

import java.applet.Applet;
import java.awt.*;
class MyApplet extends Applet{
          Button b1,b2;
          MyApplet(){
          b1=new Button("one");
           add(b1);
           setBackground(Color.blue);
       }            
          public void init(){
          b2=new Button("Two");
          add(b2);

          setBackground(Color.red);
       }
}
now whether init() or constructor will be called first
or both at the same time and if a new thread is created in constructor, then what will happen
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Expert Comment

by:superschlonz
ID: 6173720
There must be an instance of MyApplet to call init.
So first the constructor must be called. After that init will be called.

I compiled your code and the applet displays 2 buttons and the background is red.

But I had to change 2 lines for getting it running: The class must be public and the
constructor also.

Now it looks like this:

...
public class MyApplet extends Applet {
  ...
  public MyApplet() {
  ...
}
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Expert Comment

by:superschlonz
ID: 6173730
Oh I forgot the Thread.

If you create a thread in constructor and start it, it will run and do its work. But you
should start threads in init() if they initialize something or in start() if they show an
animation for example.
I don't know what will happen if you start it in the constructor and the user presses
reload, perhaps only stop(), destroy(), init() and start() are called.
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Author Comment

by:farooqnasim
ID: 6196555
the answer is again incomplete, if a thread is created inside the constructor of an applet then what will happen, what method will be executed first, init() or start()
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Expert Comment

by:superschlonz
ID: 6198093
They are still called in the same order:
Constructor, init, start
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