Tips for non-Applet Java game needed
Posted on 2001-06-16
I'm trying to my first game using java which I hope will eventually a cool Final Fantasy style RPG game. I'm not interested in making an Applet at all right now, I want this thing to be able to be as powerfull as I can get using java. So far I've been using a threaded JFrame object as my main screen but whenever I draw images at possition (0,0) it gets cut off by the title bar. So my question is, is there any way to get rid of the title bar and stuff from a JFrame object, or is there a better or different Top-level class that just has a drawing surface like an applet but not the annoying title bar and close box? Also if anybody can give any pointers or links to building a decent non-applet game with java it would help a lot and I'll raise the points for this question thanks a lot.