create objects for the field, button and frame.
Frame a =new Frame("asdf");
TextField b=new TextField("qwer",30);
Button c=new Button("button");
An old method to applying the Singleton pattern in your Java code is to check if a static instance, defined in the same class that needs to be instantiated once and only once, is null and then create a new instance; otherwise, the pre-existing insta…
Viewers will learn one way to get user input in Java.
Introduce the Scanner object:
Declare the variable that stores the user input:
An example prompting the user for input:
Methods you need to invoke in order to properly get user input: