Hi. How does the fillpoly command work?
I want to know exactly how to do this command. I'm porting my 3D game + soft. driven engine to QBasic (for simplicity), but QBasic doesn't suport this command (or any like it, as far as I know).
Or, even better, can I access Windows DLL's from QB (for example OpenGL32.dll)?. Thx.
PS. Sorry 'bout the low points, I'm running low.