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andrewmchorney

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Java Servlet and Applet

I am looking at creating a set of programs where people can play card games against each other online. This would be done via a web page where the game applet is loaded via a button. The button would then start the applet which would connect to the servlet. If the servlet is not up, the servlet would be started up.

The servlet basically acts as a referee and sends messages on what to display. The servlet would record results to a file on it's local computer.

The applets would display information and allow moves and commands to be processed.

Questions:

1. Is this approach possible?
2. Is there any special considerations that i need to consider?
3. I would like as part of this solution, basic html code for the web page, base java applet code and servlet code.
4. Instructions on how to install whatever software is needed
5 Assistance in getting the base code up and running.

Thanks,
Andrew
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andrewmchorney

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What should I do for netscape?
Can you point to examples of applet and servlet in www.javasoft.com
All this for 200 points ?? Maybe with some bucks....
too much assistance...well it is perfectly possible...
u need to take care of session handling..in the servlet..since the session management code of servlet does not gaurantee that u will be returned the same session when there is applet to servlet communication hence u need to pass a unique ID to all the applets so that they can take part in game..rest is all easy code...do u really need the code..start some thing i can add to them later..

jai
I was just looking for a minimal applet, servlet and htlml code with assistance in setting up. I am not looking for the whole program.
Hello andrewmchorney,

  It is easily possible.  For this all you have to do is, you should have a class which is shared by both the players.  I have already done this for another game.  What I will do in that is, the game object is common to both the players.  In the servlet, I have observer and observable classes which is used to intimate the other player when there is a move.  The server will intimate the other player when there is a change in the game object.  In the client side, there will be a thread which is listening for the servers response.  When it is your turn, all you have to do is, just submit to the server with the appropriate moves.


All the best


Cheers,
Muruganantham
muruganantham.

I am looking for a small applet that just connects to the servlet, a servlet that would respond to the request and some html code that would start up the servlet (if not running) and  the applet.
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