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How to Make Image Button

Dear Friends



I want to make a gif/jpeg or any image work as a button.
When i am creating a button using
JButton my = new JButton("my.gif");

the image is coming on the button but some gap is coming in between the button and the image. I want that the gif should exactly work as a button.

bye
prasad
0
prasadtvsv
Asked:
prasadtvsv
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1 Solution
 
jpk041897Commented:
One way you could do it is creating your own component.

The following applet sample code, from Exploring Java, O'Rilley should get you started:

import java.awt.*;
import java.awt.event.*;
public class PictureButtonApplet extends java.applet.Applet implements ActionListener {
    Image image;
    public void init() {
        image = getImage( getClass().getResource(getParameter("image")) );
        PictureButton pictureButton = new PictureButton( image );
        add ( pictureButton );
        pictureButton.setActionCommand("Aaargh!");
        pictureButton.addActionListener( this );
    }
   
    public void actionPerformed( ActionEvent e ) {
        System.out.println( e );
    }
}
class PictureButton extends Component {
    private Image image;
    boolean pressed = false;
    ActionListener actionListener;
    String actionCommand;
    PictureButton(Image image) {
        this.image = image;
        MediaTracker mt = new MediaTracker(this);
        mt.addImage( image, 0 );
        try { mt.waitForAll(); } catch (InterruptedException e) { /* error */ };
        setSize( image.getWidth(null), image.getHeight(null) );
        enableEvents( AWTEvent.MOUSE_EVENT_MASK );
    }
    public void paint( Graphics g ) {
        g.setColor(Color.white);
        int width = getSize().width, height = getSize().height;
        int offset = pressed ? -2 : 0;  // fake depth
        g.drawImage( image, offset, offset, width, height, this );
        g.draw3DRect(0, 0, width-1, height-1, !pressed);
        g.draw3DRect(1, 1, width-3, height-3, !pressed);
    }
    public Dimension getPreferredSize() {
        return getSize();
    }
    public void processEvent( AWTEvent e ) {
        if ( e.getID() == MouseEvent.MOUSE_PRESSED ) {
            pressed = true;
            repaint();
        } else
        if ( e.getID() == MouseEvent.MOUSE_RELEASED ) {
            pressed = false;
            repaint();
            fireEvent();
        }
        super.processEvent(e);
    }
    public void setActionCommand( String actionCommand ) {
        this.actionCommand = actionCommand;
    }
    public void addActionListener(ActionListener l) {
        actionListener = AWTEventMulticaster.add(actionListener, l);
    }
    public void removeActionListener(ActionListener l) {
        actionListener = AWTEventMulticaster.remove(actionListener, l);
    }
    private void fireEvent() {
        if (actionListener != null) {
            ActionEvent event = new ActionEvent( this,
                                ActionEvent.ACTION_PERFORMED, actionCommand );
            actionListener.actionPerformed( event );
        }
    }
}
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poluruCommented:
hi,
anyway u r using swings...
so u can use this code

import javax.swing.*;
public class ImageButton extends JFrame
{
     public static void main(String args[])
     {
          new ImageButton();
     }
     public ImageButton()
     {
          super("ImageButton");
          setSize(200,200);
          JButton jb=new JButton(new ImageIcon("my.gif"));
          getContentPane().add(jb);
          setVisible(true);
     }
}
0
 
objectsCommented:
> JButton my = new JButton("my.gif");

Is this a typo?
That'll create a button with the LABEL 'my.gif'.
It won't display the image.
0
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objectsCommented:
I'm geussing your actually using passing an Icon to the ctor.
To get rid of the 'gap', try the following:

button.setMargin(new Insets(0, 0, 0, 0));
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tonusCommented:
This is in addition to what objects mentioned above:

    Image image = Toolkit.getDefaultToolkit().createImage("F:\\Netscape\\Server4\\docs\\images\\save_on.gif");
    MediaTracker traker = new MediaTracker(frame);
    traker.addImage(image,0);
    traker.waitForAll();
    JButton button = new JButton(new ImageIcon(image));

    //remove the border
    button.setBorderPainted(false);    

    //No painting on click of the image
    button.setContentAreaFilled(false);

    //remove the pads inside the button
    button.setMargin(new Insets(0, 0, 0, 0));
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objectsCommented:
You don't need to use MediaTracker for ImageIcon's, they already handle it internally.
0
 
prasadtvsvAuthor Commented:
Dear poluru's



what my problem is that only u suggested me.
ys i am using swing and


JButton my = new JButton("my.gif");
what i was refereing is the one what u gave .
I used the ImageIcon only.
Byut the problem is i am not getting the complete image as button there is some gap coming in between so it is looking as that we have placed an image on the button. but what i want is that the image itself look as button
JButton jb=new JButton(new ImageIcon("my.gif"));



so pls get me the solution.


bye
prasad
0
 
objectsCommented:
Have you tried:

button.setMargin(new Insets(0, 0, 0, 0));

as I suggested above?


0
 
poluruCommented:
oh sorry,
i misunderstood ur problem.
ok..as they told u can use if u want to display just the image....

button.setMargin(new Insets(0,0,0,0));
button.setBorderPainted(false);

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objectsCommented:
poluru,

Can we please be a little bit original.
If you don't have anything new to add .....
0
 
prasadtvsvAuthor Commented:
Dear Friends

Thanxs a lot for ur support.
Dear Objects u were very near to my problem but only after adding the code of tonus only my problem solved.
Thanxs to all of you .

Dear friends after doing this i lot the dynamism of the button it lokks like static can anyone tell how to make it dynamism that is the image shows button action when i click it and leave it.If anyone can help it i will give 30 more points.

bye
prasad
0

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