Solved

Add events

Posted on 2001-07-08
6
227 Views
Last Modified: 2010-04-06
Add events

How to add evetns to components ?
For example, events (OnClick and OnMouseMove) to all QuickReport components ?
0
Comment
Question by:cvbmn
6 Comments
 
LVL 9

Expert Comment

by:ITugay
Comment Utility
Hi cvbmn,

you can't add events to existing components. You should write your own component derived from existing or change source code of the component that was parent component for all components you want to change.

------
Igor.
0
 

Author Comment

by:cvbmn
Comment Utility
Can you give me some example ?
0
 
LVL 9

Expert Comment

by:ITugay
Comment Utility
Hi cvbmn,

OK, here is it. Sample shows how to create your own event and handle mouse moving.

type
  TMyEventProc = procedure(Sender: TObject; SomeString: String) of Object;

  TMyControl = class(TCustomControl)
  private
    FMyEvent: TMyEventProc;
  protected
    procedure MouseMove(Shift: TShiftState; X, Y: Integer); override;
  published
    property MyEvent: TMyEventProc read FMyEvent write FMyEvent;
  end;


implementation

procedure TMyControl.MouseMove(Shift: TShiftState; X, Y: Integer);
begin
  if Assigned(FMyEvent) then
    FMyEvent(Self, 'Mouse position: '+IntToStr(X)+':'+IntToStr(Y));
  Inherited;
end;


0
Highfive Gives IT Their Time Back

Highfive is so simple that setting up every meeting room takes just minutes and every employee will be able to start or join a call from any room with ease. Never be called into a meeting just to get it started again. This is how video conferencing should work!

 
LVL 22

Expert Comment

by:mnasman
Comment Utility
Take a look at this page, to find how to create to enahaced exist component
http://delphi.about.com/compute/delphi/cs/vclwriteenhance/index.htm

0
 

Author Comment

by:cvbmn
Comment Utility
//How to add QRRichText1MouseMove to QRRichText1.OnMouseMove event. Thanks.

//Here is code :

unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, QRCTRLS,
  QuickRpt;

type
  TForm1 = class(TForm)
    QRRichText1: TQRRichText;
  private
    { Private declarations }
  private
     // variable to hold the value passed to WM_SYSCOMMAND...
   fSysCmd:integer;
   // variable to hold the "default" cursor, just in case it isn't "crDefault"
   fSavedCursor:TCursor;
   FEnableMoving: Boolean;
   FEnableSizing: Boolean;
   procedure QRRichText1MouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
  public
    { Public declarations }
  end;

var
  Form1: TForm1;

implementation

{$R *.DFM}

// constants passed to WM_SYSCOMMAND
// For some reason, these are not listed in the help file,
// I had to play around a bit to find them...
const
 SizeE  = $F002; // east
 SizeW  = $F001; // west
 SizeN  = $F003; // north
 SizeS  = $F006; // south
 SizeNW = $F004; // northwest
 SizeNE = $F005; // northeast
 SizeSW = $F007; // southwest
 SizeSE = $F008; // southeast

// Drags the entire panel ...
 MoveIt = $F012;


procedure TForm1.QRRichText1MouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
const
Edge=15; // how close to the edge do we get before saying we're "on" it? (in  pixels)
Corner=20; // the corners are a bit harder to detect, so we add some tolerance
var
P:TPoint;
re_align:TAlign;
begin
if Sender is TQRRichText then
with Sender as TQRRichText do
begin
re_align := Align;
Align := alNone;
// Create a TPoint from from the mouse coordinates passed to the function...
P:=point(X,Y);
Form1.Caption:=IntToStr(x)+' '+inttostr(y)+' '+(sender as TQRRichText).Name;
// All this if-then-else stuff decides which constant will be passed to WM_SYSCOMMAND
// Here we just use some math to create a small square at each corner,
// then check to see if the mouse is within any them...
if FEnableSizing then
begin
 if ptInRect(Rect(0,0,Corner,Corner),P) then fSysCmd:=SizeNW
 else if ptInRect(Rect(0,Height-Corner,Corner,Height),P) then fSysCmd:=SizeSW
 else if ptInRect(Rect(Width-Corner,Height-Corner,Width,Height),P) then fSysCmd:=SizeSE
 else if ptInRect(Rect(Width-Corner,0,Width,Corner),P) then fSysCmd:=SizeNE

 // if it's not in a corner, then is it near an edge?
 else if (X < Edge) then fSysCmd:=SizeW
 else if ( X > (Width-Edge) ) then fSysCmd:=SizeE
 else if (Y < Edge) then fSysCmd:=SizeN
 else if ( Y > (Height-Edge) ) then fSysCmd:=SizeS

 // if it's none of the above, then MouseDown should drag the whole panel...
 else
   if FEnableMoving then fSysCmd:=MoveIt
   else fSysCmd := 0;
end
 else
   if FEnableMoving then fSysCmd:=MoveIt
   else fSysCmd := 0;

// Now that we have the correct system command, we can use its
// value to determine which screen cursor to display...
case fSysCmd of
 SizeE,SizeW:Cursor:=crSizeWE;
 SizeN,SizeS:Cursor:=crSizeNS;
 SizeNE,SizeSW:Cursor:=crSizeNESW;
 SizeNW,SizeSE:Cursor:=crSizeNWSE;
 MoveIt:if (ssLeft in Shift) then Screen.Cursor := crSizeAll
        else begin
          Screen.Cursor := crDefault;
          Cursor := crDefault;
        end;
 else Cursor:=crDefault;
end;
if (ssLeft in Shift) then
begin
 ReleaseCapture;
 (Sender as TQRRichText).Perform(WM_SysCommand,fSysCmd,0); //<- And here's the heart of the whole component!
end;
Align := Re_align;
end;
end;

end.
0
 
LVL 2

Accepted Solution

by:
vbmn earned 200 total points
Comment Utility
unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
  ExtCtrls, QRCTRLS;

Type
 TEventQRRT = class(TQRRichText)
 private
   // variable to hold the value passed to WM_SYSCOMMAND...
   fSysCmd:integer;
   // variable to hold the "default" cursor, just in case it isn't "crDefault"
   fSavedCursor:TCursor;
   FEnableMoving: Boolean;
   FEnableSizing: Boolean;

   // -> Bug fix (explained below)
   fClientControl:TWinControl;
   fClientMouseMove:TMouseMoveEvent;
 public
    CONSTRUCTOR Create(AOwner:TComponent); override;
 protected
 published
   property EnableMoving: Boolean read FEnableMoving write FEnableMoving;
   property EnableSizing: Boolean read FEnableSizing write FEnableSizing;
 end;


  TForm1 = class(TForm)
    procedure EventQRTT1MouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure FormShow(Sender: TObject);
  private
     // variable to hold the value passed to WM_SYSCOMMAND...
   fSysCmd:integer;
   // variable to hold the "default" cursor, just in case it isn't "crDefault"
   fSavedCursor:TCursor;
   FEnableMoving: Boolean;
   FEnableSizing: Boolean;
  public

 end;

var
  Form1: TForm1;

implementation

uses Unit2;

{$R *.DFM}


// constants passed to WM_SYSCOMMAND
// For some reason, these are not listed in the help file,
// I had to play around a bit to find them...
const
 SizeE  = $F002; // east
 SizeW  = $F001; // west
 SizeN  = $F003; // north
 SizeS  = $F006; // south
 SizeNW = $F004; // northwest
 SizeNE = $F005; // northeast
 SizeSW = $F007; // southwest
 SizeSE = $F008; // southeast

// Drags the entire panel ...
 MoveIt = $F012;

CONSTRUCTOR TEventQRRT.Create(AOwner:TComponent);
begin
 inherited Create(AOwner);
 FEnableMoving := true;
 FEnableSizing := true;
end;

procedure TForm1.EventQRTT1MouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
const
Edge=15; // how close to the edge do we get before saying we're "on" it? (in  pixels)
Corner=20; // the corners are a bit harder to detect, so we add some tolerance
var
P:TPoint;
re_align:TAlign;
begin
if sender is TEventQRRT then
with Sender as TEventQRRT do
begin
re_align := Align;
Align := alNone;
// Create a TPoint from from the mouse coordinates passed to the function...
P:=point(X,Y);
Form1.Caption:=IntToStr(x)+' '+inttostr(y)+' '+(sender as TEventQRRT).Name;
// All this if-then-else stuff decides which constant will be passed to WM_SYSCOMMAND
// Here we just use some math to create a small square at each corner,
// then check to see if the mouse is within any them...
if FEnableSizing then
begin
 if ptInRect(Rect(0,0,Corner,Corner),P) then fSysCmd:=SizeNW
 else if ptInRect(Rect(0,Height-Corner,Corner,Height),P) then fSysCmd:=SizeSW
 else if ptInRect(Rect(Width-Corner,Height-Corner,Width,Height),P) then fSysCmd:=SizeSE
 else if ptInRect(Rect(Width-Corner,0,Width,Corner),P) then fSysCmd:=SizeNE

 // if it's not in a corner, then is it near an edge?
 else if (X < Edge) then fSysCmd:=SizeW
 else if ( X > (Width-Edge) ) then fSysCmd:=SizeE
 else if (Y < Edge) then fSysCmd:=SizeN
 else if ( Y > (Height-Edge) ) then fSysCmd:=SizeS

 // if it's none of the above, then MouseDown should drag the whole panel...
 else
   if FEnableMoving then fSysCmd:=MoveIt
   else fSysCmd := 0;
end
 else
   if FEnableMoving then fSysCmd:=MoveIt
   else fSysCmd := 0;

// Now that we have the correct system command, we can use its
// value to determine which screen cursor to display...
case fSysCmd of
 SizeE,SizeW:Cursor:=crSizeWE;
 SizeN,SizeS:Cursor:=crSizeNS;
 SizeNE,SizeSW:Cursor:=crSizeNESW;
 SizeNW,SizeSE:Cursor:=crSizeNWSE;
 MoveIt:if (ssLeft in Shift) then Screen.Cursor := crSizeAll
        else begin
          Screen.Cursor := crDefault;
          Cursor := crDefault;
        end;
 else Cursor:=crDefault;
end;
if (ssLeft in Shift) then
begin
 ReleaseCapture;
 (Sender as TEventQRRT).Perform(WM_SysCommand,fSysCmd,0); //<- And here's the heart of the whole component!
end;
Align := Re_align;
end;

end;

procedure TForm1.FormShow(Sender: TObject);
var Test:TEventQRRT;
begin
Test :=TEventQRRT.Create(self);
Test.width:=200;
Test.Height:=200;
Test.parent:=Form1;
Test.OnMouseMove:=EventQRTT1MouseMove;
end;

end.
0

Featured Post

Top 6 Sources for Identifying Threat Actor TTPs

Understanding your enemy is essential. These six sources will help you identify the most popular threat actor tactics, techniques, and procedures (TTPs).

Join & Write a Comment

Objective: - This article will help user in how to convert their numeric value become words. How to use 1. You can copy this code in your Unit as function 2. than you can perform your function by type this code The Code   (CODE) The Im…
Introduction The parallel port is a very commonly known port, it was widely used to connect a printer to the PC, if you look at the back of your computer, for those who don't have newer computers, there will be a port with 25 pins and a small print…
Get a first impression of how PRTG looks and learn how it works.   This video is a short introduction to PRTG, as an initial overview or as a quick start for new PRTG users.
In this tutorial you'll learn about bandwidth monitoring with flows and packet sniffing with our network monitoring solution PRTG Network Monitor (https://www.paessler.com/prtg). If you're interested in additional methods for monitoring bandwidt…

772 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question

Need Help in Real-Time?

Connect with top rated Experts

10 Experts available now in Live!

Get 1:1 Help Now