I need to make an animation involving 4 big pictures.
One is background, it is painted once static since then.
Two and three are right and left part of a drawing which slide towards each other(painted transparently while they do)
Four is a frame. It is drawn transparently over the sliding images.
Now to the problem. I do not know DirectX or ASM or stuff like that. So I implemented the drawing the way I knew(if you want I will put the procedure here). I succeeded to get rid of the flickering but the animation is still rather slow and ugly.
Please help me make it more presentable(If you saw the game starcraft you might know what I mean to do).