in my fla file i've put few very complex vector objects.
file size was 20 KB with all these objects included.
when i implement fade effect on them (hiding one of them and sowing another) file grows only 1-2 KB, but when i try to implement shape morphing from one to other object, even with 1 morphing file grows to 37KB. if i implement all morhings i need file will be more than 100 KB.
All i do is degrouping objects and performing shape motion in frame tabs.
Am i doing something wrong? Does anyone knows how to implement shape motion with minimal swf file size?
thanks in advance