morphing & rapidly file size growing

in my fla file i've put few very complex vector objects.
file size was 20 KB with all these objects included.
when i implement fade effect on them (hiding one of them and sowing another) file grows only 1-2 KB, but when i try to implement shape morphing from one to other object, even with 1 morphing file grows to 37KB. if i implement all morhings i need file will be more than 100 KB.
All i do is degrouping objects and performing shape motion in frame tabs.
Am i doing something wrong? Does anyone knows how to implement shape motion with minimal swf file size?

thanks in advance
kirezzAsked:
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jeffbeasleyConnect With a Mentor Commented:
Try going to modify menu  and go to optimize there you can smooth unneeded points; however this may
ruffen up your shapes.  

This is about the only means of doing this, it is your curves that are causing the file size to grow.

You might also try using shape hints . This allows you to determine how your shape tweens.

It is located under modify then transform then add shape hint.  You have to already have this shape
tweened to work.

Hope this Helps
Jeff
0
 
jeffbeasleyCommented:
Try going to modify menu  and go to optimize there you can smooth unneeded points; however this may ruffen up your shapes.  

This is about the only means of doing this, it is your curves that are causing the file size to grow.

You might also try using shape hints . This allows you to determine how your shape tweens.

It is located under modify then transform then add shape hint.  You have to already have this shape tweened to work.

Hope this Helps
Jeff
0
 
SpideyModCommented:
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SpideyMod
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