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CStatic Control Array

Hi, all.
This may be a dumb question but.. I have bunch of CStatic controls on my form and so far I used member variables such as m_Static1, m_Static2...etc to handle them (changing bitmaps).
Now I need 20 of those CStatic controls doing the same thing, and I think that it's time to have a for loop to take care of the logic and ease the pain of maintenance of the code section. I thought about it with the code at the bottom:

CStatic *pStatic = new CStatic[5];

pStatic[0].m_hWnd = m_Static1.m_hWnd;
pStatic[1].m_hWnd = m_Static2.m_hWnd;
...

for (i=0;i<20;i++) {
  pStatic[i]...
}

My question is "Is this a right way to do??"
In VB, we can use "control array" but how we do that in VC++??

Thank you for your time, folks.
0
alexzen
Asked:
alexzen
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1 Solution
 
jkrCommented:
In general, the technique is OK. You might however want to take a look into 'CArray' to handle that, e.g.

CArray<CStatic*,CStatic*> pStatic;

or even

typedef CArray<CStatic*,CStatic*> CStaticPointerArray;

CStaticPointerArray pStatic;

which eases a lot of the pain of handling the data in this container.
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alexzenAuthor Commented:
Thank you, jkr. I really appreciate it.
Could you please explain more on CArray template or.. could you give me a sample code or link about how to use CArray template?? I heard about it but it's kind of new to me.. so..

Thank you again, jkr.
0
 
alexzenAuthor Commented:
Thanks, jkr.
I guess I gotta go from here, ain't I?.. so.. here is your point and thank you again, jkr.

Happy programming.
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