Kill a thread after a time limit

I have a program that starts a number of threads.

Each thread gets some data and does some manipulation to get a "result"

When each thread completes it sends a message to the window that started it, telling it's result.

Unfortunately there is code in the thread that very occassionally (like 1 in 10,000 times or less) can hang, and the result never comes back.  I am not in a position to fix this code.  

Killing the hung thread and trying the calculation again, is the best (only) way to solve this.

What I need is a SIMPLE way to kick off a thread, and if the thread hasn't completed in a set amount of time (say 30 seconds), kill it, and try again.


No MFC.  C/C++ Win32 using Visual C++ v6. FWIW this stuff lives in a DLL
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robpittConnect With a Mentor Commented:
As Jhance says you need to write a simple thread management routine that runs periodically.

Calling TermianteThread() is bound to cause a resource leak. This might be tolerable in a 1 in 10000 scenario.

However if it happens a lot you would be wise to move over to having a seperate server process - this way your main application is isolated from the leaks in the server.

Set a watchdog timer in your main process when you start the thread.  When the timer expires check the status of the thread.  If it's still running, kill it and do your thing again.

I do find it odd that a thread doing some sort of calculation would hang.  I think a better approach would be to fix the code that is hanging so that it doesn't hang.
The following functions has four different methods used to close a program.  The last two methods can be used to close a thread.

void CreateProcessMngr::CloseApp(void)
::PostMessage(m_hWnd, WM_SYSCOMMAND,(WPARAM)SC_CLOSE,0);

You can find the complete CreateProcessMngr class in the following link:
Answers2000Author Commented:
jhance, actually it involves a network op.  And I'm not in a posiiton to fix it, even if I can duplicate it.  With such a rare occurence you gotta leave the PC running for days to get one

I actually found another way of approaching the problem which solves the issue in a totally different way.  If I had gone this route, then robpitt's TerminateThread would have been the key, so I'll give him the pts fo close the question
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