I'm working on a project where I send text to a canvas and do all the wrapping of the text manually. But the difference between the Printer?s canvas and the screen canvas make it very difficult to do anti aliasing. Does any one have any suggestions. Or algorithms to calculate the difference in text appearance on a printer canvas compared to a screen canvas. I know this questions has a lot of holes if you have any questions please ask.
My goal is to give the user a print preview that is accurate.